Timing
This section contains articles about critical timing. Timing data is also included for E-Prime 3.0.
- INFO: Dead refreshes shown in Debug Output when doing multi-monitor experiments [42824]
- TIMING: Chronos Experiments Generate Task Action Protracted Finding [39561]
- TIMING: USB Monitor Support in E-Prime [39498]
- TIMING: E-Prime clock starting point [34474]
- TIMING: Volatile Clock Experiment Advisor Warning [36931]
- TIMING: Why external validation of the Display is needed [25718]
- TIMING: Powered DVI splitter recommended over Windows display cloned/duplicate/mirrored mode [34472]
- TIMING: Verifying your Clock and Timing in E-Prime [34371]
- TIMING: E-Prime 3.0 Mac Timing Data [29834]
- TIMING: Event vs. Cumulative Mode Timing [18285]
- TIMING: PreRelease defaults changed to promote better timing accuracy [17936]
- TIMING: Fast/Single Refresh Presentation in E-Prime [18033]
- TIMING: Onset Delay [25779]
- TIMING: E-Prime 3.0 Timing Data [24332]
- TIMING: E-Prime SNTP Realtime Clock [19471]
- TIMING: E-Prime Timing Information [23244]
- TIMING: Experiment Advisor detects when inappropriate mixture of Cumulative and Event TimingMode in use [18927]
- TIMING: Network connection can interfere with timing [19529]
- TIMING: Clock.Information property [17850]
- TIMING: Steps to reduce large OnsetDelay values [19370]
- TIMING: RefreshAlignment locks into nearest refresh vertical blank to promote timing accuracy [18035]
- TIMING: Using PreRelease to Maintain Millisecond Timing [17760]
- TIMING: E-Prime requires specific DirectX 11 settings for accurate timing [19550]