I am working on an experiment where I want to present a picture and play a sound file simultaneously. I have programmed experiments where I did exactly this before and everything worked just fine. This time, however, when I use the exact same settings as a similar experiment that worked before, I get an error message saying that "The operation to load the sound timed out" (error number 18032). It seemed like it was a buffering issue, so I tried changing the setting for the sound (buffering instead of streaming, increased the buffer size) and tried different prerelease settings for the slide (which is the only thing that helped slightly when I changed prerelease to a specific number instead of "same as duration", but inevitably the error pops up). My sound files are between 200 and 500 kB. Could it be the problem? Are they too large? When I use smaller files (around 50 kB), it works, but it still goes very slow (the slide stays for longer than the 2000 ms it is supposed to be showing for). Surely a file that is only 50 kB should not be so large that it slows the whole program down. Any advice about this issue? Thanks!
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