Properties are data items associated with objects that may be both retrieved and modified. For example, the Stimulus object shown above has properties that may be accessed and modified through E-Basic script. Properties of an object are accessed using the dot operator, which separates the property from the object with which it is associated. The example below illustrates the assignment of the Text property associated with the Stimulus object. In this example, the Text property is assigned a value of “X.”
Stimulus.Text = "X"
Not all properties may be modified. Read-only properties may not be modified through E-Basic script. A listing of all properties associated with particular objects is available in the E-Prime Command Reference Help.
Next Article: SCRIPTING: Object Methods 
Previous Article: SCRIPTING: Context 
Please sign in to leave a comment.